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Simulations of Turbulent Spots and Wedges over Textured Surfaces

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Turbulent spots are arrowhead shaped pockets of turbulent that form in the late stages of laminar to turbulent transition process (red circle in the schematic below). These spots increase in size as they travel downstream and form fully turbulent flow as they merge together. My research is looking at the formation and growth mechanisms of turbulent spot as well as interactions of millimeter scale surface textures with spots. If laminar to turbulent transition can be delayed using surface textures, then drag could be reduced.

The simulations are done using a channel flow spectral DNS code modified with immersed boundary to allow for boundary layer simulations. Rex ranges from about 524,000 to 675,000.

 

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